[QTI] Maximum score in a extendedText interaction
Steve Lay
swl10 at cam.ac.uk
Fri Aug 29 12:02:43 BST 2008
That markup looks good to me.
normalMaximum isn't compulsory because it is possible that some
questions won't have sensible bounds that can be expressed this way (but
these are rare).
Setting normalMaximum is good practice I think. Work I've done on the
migration from QTI 1.x to 2.x supports this view as most systems have
recorded a maximum in both the main markup and the metadata and that is
getting translated into the normalMaximum attribute.
For guidance aimed at human scorers you could use this value to set
controls for entering values on screen.
Steve
- -
Luis Javier Peris wrote:
> Thanks Steve. I thought nobody would read my question.
>
> So I can simply declare an outcomedeclaration and sets the normalMaximum
> attribute. I'd like create extendedText items with a maximum score and
> correct solution. Could you or anybody if this example would be right?
>
> <?xml version="1.0" encoding="UTF-8"?>
> <assessmentItem xmlns="http://www.imsglobal.org/xsd/imsqti_v2p1"
> xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
> xsi:schemaLocation="http://www.imsglobal.org/xsd/imsqti_v2p1
> imsqti_v2p1.xsd"
> identifier="extendedText" title="Nuclear Fusion" adaptive="false"
> timeDependent="false">
> <responseDeclaration identifier="RESPONSE"
> cardinality="single" baseType="string">
> <correctResponse>
> <value>
> We can control the energy...
> </value>
> <outcomeDeclaration identifier="SCORE" cardinality="single"
> baseType="integer" normalMaximum="2.0"/>
> <itemBody>
> <extendedTextInteraction responseIdentifier="RESPONSE"
> expectedLength="200">
> <prompt>How can we control the energy which is liberated in
> nuclear fusion?</prompt>
> </extendedTextInteraction>
> </itemBody>
> </assessmentItem>
>
> if a normalMaximum attribute is not compulsory, how is set the score a
> candidate can get in that question??
>
> Greetings.
>
>
>
> 2008/8/29 Steve Lay <swl10 at cam.ac.uk <mailto:swl10 at cam.ac.uk>>
>
> Not sure if anybody replied to this and the question is a bit old
> but for the record...
>
> Scoring is achieved in QTI by setting values of outcome variables
> (in the response processing section of the markup). Outcome
> variables can have a normalMaximum set which can be used to indicate
> the maximum possible score. The relationship between a specific
> interaction and an outcome variable is fairly weak, but if you have
> a single interaction in your item (the usual case) then this isn't a
> problem.
>
> Steve
>
> Luis Javier Peris wrote:
>
> Hello,
>
> I've have a question about extendedtext interactions. I've read
> the implementation and info model of IMS QTI v2.0 and v2.1 and
> I've found a /rubricBlock/ can be used to add instructions about
> the way the item should be scored by a human scorer. But I would
> like to know how can I set the maximum score that a candidate
> can get in a extendedText interaction item.
>
> Greetings.
>
>
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